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The important studios are the ones which release 5M+ selling franchises. The hardcore buy say 3-9 titles per year whereas a casual gamer may only buy 1-2 a year over a generation. If your title sells over 5M you're addressing a casual market which is far larger in size than the hardcore market which is why small titles don't sell nearly as many consoles as larger titles. It doesn't matter how many 1-3M selling franchises you have, it really only matters if you can release 5 and especially 10M selling franchises. Numbers of studios don't make a library but the overall appeal of your biggest titles.



Tease.