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Remember the servers would be a free service for those that purchased the game, but they would also be expected to maintain those services for a protracted length of time. The issue could be that thanks to the smaller market, and the limited interest. Well providing servers might not be profitable.

Often we forget that the service must be provided for as long as the game is being sold on the market, and then for a period after the sales have ceased. I have bought many a old game with online just to log onto the games servers to find them empty. While I applaud the fact that the developers have honored the promise on the box. I am also somewhat saddened that servers are lying almost undisturbed.

Really it isn't as simple as what some here might think. Were there profit to be made by doing so Electronic Arts would do it, but I have seen them close game servers with a user base of ten thousand, and they were collecting monthly fees for those. So there isn't much chance they would sanction servers for free for a user base that within three months might be a few thousand.