| tbone51 said: theprof00 said: |
I follow the Nash principle of economics, it's not just about yourself, you need to work in a way that benefits everyone. The more you raise up your userbase, the more you allow them to meet you at higher levels. Getting people to play many many games (and subsequently get bored of them) allows more developers to get more games played and bought, creating increased competition and exposure, which helps alleviate the market dependance on big name franchises, broadens the image, and actually gives devs a reason to try new things.
The more you help not only the consumers, but also the other devs, the better off everyone is.









