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15. Fire Emblem (2003)

Up from 21st, this probably qualifies as my favorite tactical RPG. Winning an individual battle was one thing but keeping the characters you want alive and leveling properly forced you to adjust your strategies when an important ally is in trouble.  In aaddition the range of main characters, weapons, and classes adds excellent depth to the experience.  The game wouldn't let you just build up one super powered character so making sure your team was well balanced was an important par of progressing through the game.  I loved the story and elements such as support keep the strategy from becoming too stale.  This one of very few games I've wanted to play through more than once because the difficulties actually add something to the game instead of just having to do the exact same thing better.



Primarily an RPG player but have interest in any game that will make me think.