fillet said:
They got the full experience just not a lot of the full experience. It's like having roast dinner and only getting to eat a small amount of each item on the plate. The way you put it, it's like they got a load of gravy and that's it. If you don't like my easy to swallow analogy then how about this. Prologue contained the whole game engine, excluding a few tweaks and possible a slight graphical upgrade, but the whole game engine was there. 70 cars is more than most games have altogether by a multitude of times and 6 tracks is 6 times what you'd get in a demo and therefore the game has enough juice in it to provide many hours of fun and not leave a "I need more now" feeling that a demo might give. Now before you go and say that all demos have the whole game engine in them, I'd say yes true enough. But games you will be thinking of in that context are games where the engine is the tool to deliver the game. In GT the game engine IS THE GAME. 7%-8% figure you list is highly misleading and a very poor argument because if you reverse that, they got 95% of the game engine, and what's more important, the game engine or the 940 cars and 20+ extra tracks? |
That has to be the most ridiculous argument I have ever heard/read. So, if I download a demo that lasts an hour, and really enjoyed it, I shouldn't get the full game. I mean I still got the game engine in the demo. Who cares if I got like 1/10th of the content? Yep, I said it, anyway. Why? Cause it points out just how ridiculous your argument is.
Besides, everyone knew things like graphics and physics would be improved before the final release.







