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Aielyn said:

Squilliam said:

Why would they want to pay for it? Why would they want to push it? They have limited resources.

Why talk about the Wii market? Well you talked about building a fanbase but if people already had access to the title on other consoles then it isn't exactly the same as a new I.P. on a new console because it is a sequel. If you've already rejected a game on the Xbox 360 or PS3 what makes the same game desirable on the Wii U?

I know what you mean - after all, Final Fantasy VII was a flop when Square Enix put it on a different platform from the one that its predecessors came from.

Meanwhile, as far as many gamers would be concerned, Metro: Last Light would be a new IP. This doesn't just include those who owned Wii, since the first game sold well under a million copies.

I also notice you completely ignored my question at the end. It wasn't rhetorical... at least, not in the sense that I didn't want an answer. I'm making a point, that people that own multiple consoles choose which console to play a game on based on something other than which platforms the game is available on. You falsely assume that, since they own a 360 and/or a PS3, they would have no interest in buying the game for the Wii U, or that they wouldn't be any more likely to buy it for the Wii U than for the 360 or PS3. In other words, you falsely assume that they wouldn't sell any more copies of the game if a Wii U version were released than they will with only 360 and PS3.

But even if it were true, the Wii U is a new console with new features, and establishing a market on the system now is a good idea.

Oh, and "limited resources"? Give me a break. They originally announced that the Wii U would get the game, a year and a half ago. If there were resources sufficient to cover a Wii U version then, there's no reason to assume that such resources just magically disappeared.

Final Fantasy was a very important series, Metro is not and will not be nearly as important.

If 50% of console A owners also own console B and console B and A have sold the same quantity of total consoles then if you're comparing the potential release of a game on console A only versus console A and B what is the difference in the total addressable market? If people can already buy your title anyway there is really no point in releasing it on a different platform. If the total new market for a game is too low then it doesn't warrant a port, end of story.

So tell me again why THQ would spend a couple of million dollars on porting a game for a series they don't hold rights to? Besides if you really want to make a stink about games not being ported you really should be focusing on Franchises which actually do have potential like for instance Bioshock or Metal Gear Solid which haven't go announced ports.



Tease.