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menx64 said:
Yet another wiiu doesnt have third games thread? Oh boy... As a network engineer myself (not yet though, still in progress) I believe every piece of hardware is interesting, some more than others but still interesting. Between old and new code (Your words not mine) I'd say it depends. Some programmers might go after the newest thing out there, while others would just rather to optimize the old code to unseen levels.
The problem that I see with what you are trying to say, is that the wiiU uses a new type of architecture, so your point is just not valid.

The Wii U *could be* a Tri-core Wii CPU which is clocked a little faster with more cache. The evidence points in that direction like for instance the shared instruction set and paired singles but we lack final confirmation.

Anyway my point was that there is limited engineering talent which would be needed to port games to the Wii U and much of that talent is devoted presently towards developing the first 'next gen' engines for console and PC development. Had the Wii U for instance come out in 2010 there wouldn't be the same conflict between devoting resources towards the next generation engines and porting existing engines to new architectures. Beyond this there is the human factor where developers who have been working with the same toys for the past 8 years get to try something new. So if you got the choice to play with new fibre optic networking technolgy or upgrading an old 10/100 ethernet to gigabit which would you prefer?



Tease.