pezus said:
Wasn't porting to Wii U supposed to be dirt cheap and easy? I saw someone throwing around 2 weeks of dev time for the Darksiders II port... |
Yep two weeks to port the code over and get it running without textures. From memory I think he called it blue (or some other colour) code or something weird. Basically the polygons unrendered.
Someone feel free to correct me with the correct terminology for this..