By using this site, you agree to our Privacy Policy and our Terms of Use. Close
pezus said:
snowdog said:
It has nothing to do with the hardware and everything to do with the state of THQ's finances. It was pretty clear right from the beginning tbh.

Wasn't porting to Wii U supposed to be dirt cheap and easy? I saw someone throwing around 2 weeks of dev time for the Darksiders II port...


Yep two weeks to port the code over and get it running without textures. From memory I think he called it blue (or some other colour) code or something weird.  Basically the polygons unrendered.

Someone feel free to correct me with the correct terminology for this..