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zero129 said:
Soleron said:

...

Well talk about shooting down someones dream -_- .

Dont waste any time coming up with names or characters so you admit they take time?.

Time, yes. Hard work? No. It's the fun part.

are you saying being a director is not a job cos thats the vibe im getting from this post?

It is but you need to already have experience of what's possible and what the priorities should be. Being a project manager and ordering people with art/music/programming talent around is worthless on a thing like this. You need to be also doing one of those three, likely the third.

Isnt the director the one who comes up with the idea?, who says how things should act? how they should play out? what way something should go etc etc?.

^

Also wouldnt i be the one bringing them people together to work on something they otherwise might of not? am i not the one giving them the chance to come to together and work on something that could make us money? im not saying it will, but otherwise they would of never worked together anyways. So Will they not be working off my idea? my story etc etc??.

No.  Ideas are super cheap. Anyone can come up with something awesome in game or story on the spot. You are contributing nothing if you are just a director, and people will not appreciate it if that's all you do. The project is certain to fail, based on a long track record of fan projects I could name.

Also please discard the idea that you could possibly make money from a first project, especially one using RPG Maker. The game you mentioned succeeeded because it did something original, it had very talented writers and artists, and above all great marketing. I saw interviews and demos for it everywhere. I agree with tbone51, experience should be the main goal - but not experience of getting what you want done; experience of what can't be done and how people suck.

So tell me how is The job of a director reasy again?, if something fails who gets blamed?

You. No one said this was fair.


I'm really not trying to say, "don't do it". I'm saying, show you CAN do it. Get a placeholder demo, learn art or coding for yourself, and then advertise.

Art guy who volunteered, I would advise you to stay the hell away from putting in your time until he has such a demo.

Now, I do have ability I can contribute. I can write well, and by that I mean not 'story idea' but longform writing. Once you have a demo, if you would like, I will take a story idea such that you have and write the actual text and dialogue you will need.