Nsanity said:
Hynad said:
Munkeh111 said:
Nsanity said:
What was shown at the VGAs was a mixture of both gameplay and pre-rendered, just thought i throw that out there.
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And what evidence do you have for that? It isn't something that Naughty Dog have done in the past and we have seen how good actual gameplay looks!
I can't remember what ND do precisely with their cut scenes, but it is not pre-rendered, I think they just have better character models
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Most of Naughty Dog's cut scenes are pre-rendered using the game's engine. This allows them to push more effects, more polygons, better anti-aliasing, etc... while keeping a consistent look througout the entire game (unlike games like Final Fantasy). It also allows the console to load the next level while the pre-rendered cut-scene is playing. Making it seem like there's barely any loading at all.
Many developers do that.
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We could do with more knowledgeable people on this site.
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I thought this was common knowledge, actually.
There are games that don't use pre-rendered cut-scenes, and still look very good, like Heavy Rain. But usually, those games tend to have slow downs and graphical hicups during those scenes. I am hoping some time in the future, games will be entirely real-time and look like the Uncharted series cut-scenes at all time.
I prefer real-time over pre-rendered. No matter how incredible the pre-rendered cut-scene look.