freebs2 said:
Ok, but don't they do it already when porting games on Ps3? Except for indie games most Steam games are also avaliable on Ps3. I admit, I'm not an expert, but I guess porting a game on console is a much more complicated job than (just) changing tools form Direct X to OpenGL. Yes, a port on "Steambox" wouldn't be a totally painless job, but still it sounds less taxing than a console port. Am I right? |
Don't worry, I'm no expert either, and I don't know how hard is to make a port from a console to another or to PC. After all, Sony, Msoft and Nintendo sell their own dev kits to facilitate development, and engines like UE, CryEngine, etc support many platforms, yet there are many cases of bad ports.
Indie games aren't a good example as they hardly take the hardware of consoles to their limit, so the ports don't need to be that much optimized as retail games are. Besides an indie game can be developed using either OpenGl or DirectX, making the port more or less hard.
But there are many indie games have been launched for Linux with the Humble Bundles, and here is a list of the Linux games available on Steam (not many).
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







