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HappySqurriel said:

If they spent $10 Million on development, $10 million on marketing, and earn $10.00 per bundled game is 1 million sales when most of them are bundled really good? It may be good in comparison to the 250,000 sales at $20 per unit you would have received if it wasn't bundled, but in general it is pretty awful; and certainly wouldn't be a strong argument for spending another $10 million on development with an additional $10 million on marketing for another PS-Vita game.

 

In general, games for the Nintendo DS cost (about) 1/2 to 1/4 to develop than a similar game for the 3DS or PSP does, and games for the 3DS or PSP cost about 1/2 to 1/4 to develop than a similar game for the PS-Vita does; while 1 million sales for a DS game may be fantastic it is probably pretty mediocre for the 3DS or PSP, and it is pretty bad for the PS-Vita. This progressively increasing cost on higher detailed graphics is the main reason why studios were going bankrupt after million+ selling games on the HD consoles last generation, while 500,000+ sales for a Wii game typically meant there would be (many) sequels.


How do you know that it costs more to develop on Vita ? All developers agree that vita's the easiest Sony platform to develop on. http://psvitaforum.com/threads/sony-developing-games-for-the-playstation-vita-is-%E2%80%9Cas-easy-as-possible-%E2%80%9D.601/

It's not question of graphics or whatever else, it got to do generally with the copyrights of the franchise and the soundtrack,etc.. like SEGA and the hatsune miku game..

Plus they were satisfied, even if it was selling only 100k back then..