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Kenology said:
Soleron said:

It looks a lot harder than Smash to be good - so many moves, the button combinations are more complex, and the strategy is deeper. With Smash any button you press will give a good result. Brawl was developed with no regard for competition but PSASBR was made with it in mind.

Seems someone just exposed themselves of not having played Smash extensively at all.

I played it with my brother every day for 11 years since I bought SSB 64 -> Melee -> Brawl. That is all the extensive I need. I don't pretend to be good at the game, but the fighting game community who are are definitely <1m. You can make your game sell far more by having it be fun to casual players than by appealing at all to extensive players.