By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Ssliasil said:

This article doesnt include Black Friday for one, so its hardly over tracked.

Now if we take into account how many times LBP2 has been downloaded from PSPlus, we would have a rather astronomical number of LBP2 Copies out there (Close to 8 or 9 million alone) And before that, LBP2 was purchasable on PSN as well as retail, no one tracks Digital Distribution. LBP2 alone is in the hands of probably around 10 million Playstation players on the PS3.

The Little Big Planet franchise is actually the most played series (Time) of this generation believe it or not.

7,000,000+ created levels so far...Lets say about 300,000 of those are Heart for Heart levels that take only about 15 minutes of super easy work to create...

That's 4,500,000 Minutes on those crap levels alone...

Lets say there are 4,000,000 average levels that take the average player about 5 hours to create (not long at all)...

That's 1,200,000,000 (BILLION) Minutes of play time to create those OK-Good levels.

there are about 2,000,000 Good-great levels players have made, and coming from my experience and other experienced players I have met, those levels can take well in excess of 10 Hours to create, but we will say 10 Hours is the average...

Thats an additional 1,200,000,000 Minutes of create time.

Now, the final Million created levels can be considered Advanced-Amazing, those levels and games some players make that defy explanation (People creating fully functional RPG's with story's for instance) ...Personally, in my time with LBP, creating something like that takes an absurd amount of time, were talking DAYS of work at LEAST...

Just for the sake of argument we will say it takes a Full Day to create these levels (A SEVERE UNDERESTIMATION) !!

Thats about 1,440,000,000 Minutes of create time from those million levels alone...

Add all of that up!

1.2B+1.2B+1.44B+4,500,000 = 3,844,500,000 Minutes of create time, or 2,670,000 DAYS of play time!

And that is JUST the time it takes to create the PUBLISHED levels.

If you take into account the amount of time players of spent in Create mode on levels they never finished or published than you would have a number that DWARVES that play time!

(Personally I have spent 3,000 hours in LBP and only published two levels...I have a hard time finishing what I create cause I always have a new idea brewing)

Thats not even taking into account the time it takes players to complete the single player campaigns NOR the amount of time spent PLAYING published levels! (Published Plays are in excess of 50,000,000)

We're talking numbers that put Halo and Call of Duty to shame.

Thats alot of numbers you have there o.O