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guiduc said:
smbu2000 said:

I think that is just because it seems like they've released so many 2D mario games recently, especially with NSMB2 and NSMBU both coming out this year. After this though there won't be any new 2d mario games for a long while if they stick to their one 2d mario per platform schedule. (NSMB DS, NSMB Wii, NSMB2 3DS, NSMBU), which should also help the legs for NSMB2 and NSMBU.

Also this is an interesting chart:

Two points:

1) Yes. But then again I bought every of them like a stupid sheep lol

Remember that Mario Bros came out in 1985, MB2 in 1987 and Mario Bros 3 in 1988. Every of them were drastically different from each other. New Super Mario Bros. games each released in a 3-year lifespan, with the last two ones releasing the same year, with exactly the same artstyle, with little improvements from each other. They're fantastic games, but Nintendo can do better when you're playing Galaxy 2 2D sections.

2) Very impressive curve for Animal Crossing and pretty interesting sales for MH3G, might catch up 3D Land and Mario Kart soon. Nicely found.

What time frame is that and for what country? In the USA, SMB1 released in 1985, SMB2 in 1988 and SMB3 in 1990.

In Japan, Nintendo released SMB1 in 1985 and then SMB2 (the lost levels, everywhere else) in 1986, which looked EXACTLY like SMB1 except with levels changed around and slightly harder.

http://strategywiki.org/wiki/Super_Mario_Bros._2_%28Japan%29/World_1

SMB USA(SMB2 everywhere else) didn't release in Japan until 1992. SMB3 released in Japan in 1988.

 

Yes, AC has had a great start even with the cartridge shortages and no e-shop purchases included. (retail DL cards are included in Famitsu numbers)




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