Soleron said:
It looks a lot harder than Smash to be good - so many moves, the button combinations are more complex, and the strategy is deeper. With Smash any button you press will give a good result. Brawl was developed with no regard for competition but PSASBR was made with it in mind. |
That's what I thought at first but after playing the game I changed my mind.
The move count is about the same for both games, Smash has Tilts, Smashes, Specials and Air moves. All-Stars has Square, Triangle, Circle and Air moves. Teaching a noob how to fight in both game is very simple but All-Stars doesn't have ring outs and thus no recovery.
I've played Brawl with guys at my office and while it was easy enough to teach them how to fight, teaching them how to recover properly was much harder. All-Stars is simpler in that way, learning to get out of the way of someone using a Super comes more naturally than learning how to get back to the stage when you're thrown far away.
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