TruckOSaurus said:
It's already good. |
A good competitive fighting game, not a good party game.
MAJOR flops are relative to expectations. $300k * optimistically $30 to the dev (minus marketing, retail, distribution) = 90 dev-years ($100k per employee including insurance, tax, premises, equipment). Studio formed in 2009 so let's say 3 years of development. Was the staff really under 30 people? I can't find the credits list.







