ishiki said:
Both games I played my first playthrough without summoning help so it's not like I want the game to be easier. All you'd be doing is allow you to summon your friend like demon soul's instead of a stranger (which is the case in dark soul's). While fixing the difficulty curve.
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Parry has never been an issue, it's about timing and it's incredibly rewarding if utilized.
The backstabs were kinda nuts until you realized what was actually happening. When you see these "lag stabs" that actually cause damage (sometimes they don't) it's because when you're strafing locked on target, there's that brief moment when you shift around them and their back is exposed momentarily. This is the moment the stab takes places, but you're still seeing the strafing/backing away whatever on your screen until it shows you the stab.
Back stabbers are easy defeated if you learn to counter-backstab them. All you had to do was wait for them to rush at you and then when they are about at your side, back up and left, at which time you will appear behind them and be able to pull off the counter. However, if you failed to time your counter-stab properly, they will be rewarded with the backstab.
So as much as it seemed to be lag, it wasn't. The proper mechanics worked, it just didnt render on your side properly at times.







