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Sony needs to get dependable, fast turnaround, in house dev teams ready to go for situations just like this.
They could have a shard library of assets and work with key dev figures (like Ken Livine) in order to produce games from known franchises to produce unique new experiences for the Vita. A percentage of sales profit would go to the owners of the IP, and the rest to Sony.

No risk to developers, quality games get made, Customers get great games, Overall profit to Sony? Still questionable.
Everyone sees how cool the Vita is, but regardless of tech, price, and marketing- its in a tough spot. A new way to develop handheld games such as the one I outlined above, should be considered.



̶3̶R̶D̶   2ND! Place has never been so sweet.