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gentian said:
Yes this thread was seriously derailed. In fact I would take a lowball estimate on how low they can go. They keep sinking no matter what. Killer games are, imho, massively overrated in terms of moving systems. I wouldn't be amazed to see PS3 under 5K in Japan and just over 10K in America. However, I'd like to be more positive and think what could get things going again. And what is massively underrated is word of mouth. Obviously Sony is not getting good word of mouth or people would be buying it. In lieu of IWantAPS3ForIndependenceDay.com, I don't know what they can do. Maybe get out an early demo of little big planet or something, maybe some classic PS1 games to download for free or something. And the other thing underrated is ... "Have you ever even heard of BluRay ... It's the FUTURE!" Well that's what Sony thinks. The PS3 will not be the cheapest good BluRay player for long. Maybe they should push big on the HD early adopter market more than they have. Just thinking aloud and I'm a Wiiboy. But trying to think of how to get the PS3 out of its current hole. Rather than bait and troll. Oh, and when I see a PS3 in action I am AMAZED by how good it looks. So how did Sony manage to make such a mess so far?

On killer games -

 Let us remember exactly why Sony was where it was last generation. The head start helped, as did the DVD playback (though DVD players were already down to $100 by the time the XB and GCN were released), but Sony outright bullshitted their PR into the stratosphere, preemptively destroying the DreamCast before there were more than 2 decent games on the PS2. The killer, though, came in that fall of 2001, when the Box and Cube were launched. Sony DID have the hottest title - GTA3**, while MS went with Halo and Nintendo with *ahem* Luigi's Mansion. But what really helped them bury the needle was GT3, MGS2, FF10, Devil May Cry, and a number of other very solid games, all launching within a few months of each other. Simply put, the PS2 didn't just have a killer app - it grew a fantastic library almost overnight, allowing it to leave the competition in the dust.

 I don't see anything like this on the horizon for the PS3 (or the other systems for that matter), and the number of people who will drop 5-6 bills for a game or two is, I suspect, rather small. So I really don't see Sony reversing its fortunes any time soon.

 

** (for the record - GTA1 and 2 were never huge hits, so the killer app can often be a suprise)