M.U.G.E.N said:
I don't have to 'guess' about the accounts thing tho..it's a fact. I also don't have to guess about users having issues...cuz unlike you I don't need to turn a blind eye to it...there are plenty of people having problems with freezes and hard locks slow downs etc. And again I'm sure it will be improved with time. But this is not applicable to the accounts situation. It's such an archaic way of thinking. IF sony did this they will get shit for it too no issue. It's not some consipiracy against nintendo you know. For example if sony and MS do the anti used game bs next gen you will see me there day 1 saying how bs it is. It's hilarious how you are incapable of even saying anything negative about nintendo...I have no problem pointing out the positives AND the negatives of the system..just like I did in the previous post of mine. so let me tell you this info...the accounts situation is lame and archaic. It's very anti-user friendly. As long as they have such a system they will not be as good as psn or live. |
That's where you are incorrect: http://www.ign.com/articles/2012/11/19/nintendo-network-id-tied-to-individual-wii-u-consoles
You don't have enough data to even have this argument with me TBH, this is network and server based, not purely a business decision. You can't magically just make things happen, they need to be planned, discussed, fixed, then executed, then comes more fixes. You can't have a function pop out from thin air, that's not how the IT world works.
I froze once playing NG3, it did happen, guess what, Nintendo released a patch recently after about 1 week of release that increased system stability on top of support for drives larger than 2TB. If you actually did your research, you would know this.
If you don't have the right data to start with, when somebody tries to give you correct informations, don't turn a blind eye to them. :)









