26. The Legend of Zelda: Ocarina of Time (1998)
Dropping from 23rd, this game was half the reason I got the system and it did not disappoint for a moment. Given the limits of the system it's amazing how much content is in this game. It sometimes seems like games have offered less and less as years go on (my actual theory is that I just go through games quicker these days). Playing around with all of the items until you got the hang of what to use in every situation was fun on its on. The dungeons did a good job of guiding you without skipping on the puzzle of making it through successfully. Finding items that aren't needed but were helpful was often as fun as the main quest itself. The bosses for the most part each had some quirk for how to damage them without seeming unfair. The story was about average but they did a good job of setting up the lore of the world. This was the first time I got to swing around with a hookshot in a 3d game, which I enjoyed thoroughly.
Primarily an RPG player but have interest in any game that will make me think.