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pokoko said:
superchunk said:
pokoko said:
I wonder if part of the initial demand, especially with pre-orders, was heavily pushed by people intending to resell. Because of the Wii, the Wii U might have seen atypically large amounts of sales to people who wanted to turn around and re-sell right away. This would account for the low price on eBaby. I would love to know what percentage of the original shipment was purchased for this purpose.

Considering launch day/week had 400k sold and there was only a couple thousand on Ebay... I think not.

That would be assuming all re-sellers only bought one Wii U to re-sell, wouldn't it?  I know of some who bought 3 or 4, and I'm sure there were those who went higher than that.  There really is no way to know.  My point is, for all those sold to re-sellers someone else got pushed back on the waiting list.  It didn't fully create the outages, of course, but it did extend the demand beyond what it should have been.

Also, could some of those bought for re-sell have been returned, thus adding to the confusion of sold out/not sold out?  It just seems to me that this situation gets a lot more murky because of these parasites.

Your point makes no damn sense.

There were 400,000... FOUR HUNDRED THOUSAND... sold during that initial time WiiU was sold out at launch and remained that way until just before Black Friday when the 2nd shipment arrived. Obviously a very significant portion of those were preorders. I was among them and among those who intended on selling an extra one on Ebay. I follow Ebay closely and there were never more than a couple thousand for sale on Ebay at any given time. I allowed my buddy to have my 2nd preorder for him to keep instead of attempting to resell because I realized it wasn't going to gain high profits as the couple thousand already on Ebay were making nothing.

Simple logic would dictate that if 400k were sold and "part of the initial demand...was heavily pushed by people intending to resell" that far more than a couple thousand would have been listed for resale. At most we're looking at 1% of what was preordered/bought at launch went to resellers. That's not a lot by any measurement and that is grossly high as in reality it is far less than 1%.