HappySqurriel said:
I would doubt your 2 million development costs ... 2 million would be a low budget Wii game not 4 games for a platform which (in general) has higher development costs than the Wii. A low budget PS-Vita game is (probably) around $2.5 million to develop, a typical game would be closer to $5 million, and a big budget game would be $10 to $20 million; needing (with marketing costs) in the range of 250,000 sales to break even on a low budget game, 500,000 to break even on a typical game, and 1 to 2 million to break even on a big budget game.
I don't think anyone could claim that the PS-Vita's software sales have been strong enough to justify solid support in the future ... Edit: Consider that PS2/XBox/Gamecube/Wii games typically had 20 to 40 people working for 18 to 24 months to develop games, and XBox 360/PS3 games typically have 60 to 100 people working 24 to 36 months, and that the PS-Vita development falls somewhere between the two. Your "$2 million" konami estimate would mean that each game was produced by around 5 people in 1 year ... kind of a moronic estimate. |
except cod was feveloped by nstigate, formerly nihilistic, who develops for sony. activision likely had extremely little involvement.
secondly, konami released a mahjong game, 3 ports, an ar game, and little kings story.thirdly, youre assuming konami is paying their devs 100k a year.









