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superchunk said:
Soleron said:

...


1) you said the only GPGPU commercial product was in a video decoder. I said... its in WiiU too.

2) I don't remember the architecture/model name, just know it is related to the original plans for 2013 APUs.

Also, are current A10 APUs GPGPU tech inside? I thought it was but your posts make me question this.

 

EDIT: btw, AMD uses OpenCL (a GPGPU library) with its APU Fusion designs. Found this all over AMDs site.

Edit2: http://www.anandtech.com/show/5847/answered-by-the-experts-heterogeneous-and-gpu-compute-with-amds-manju-hegde

1) Commercial software products. As in, something that takes advantage of that GPGPU functionality. Hardware support means nothing without actual uses. For hardware, yes every PC graphics card since 2007 and all three next game consoles support it. However I expect exactly zero games will use it.

2) It's a seperate development branch. Plans for console APUs don't affect the delayed desktop products and vice versa.

3) Yes, because all AMD/Nvidia GPUs since 2007 are.

4) All you will find are tech demos and marketing presentations. No commercial products using OpenCL exist (other than the broken video decoder software I mentioned). They're basically lying about its usefulness.