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Soleron said:

1. Where did I say it wasn't? My point about GPGPU is that it's completely impractical for game code.

2. I thought you were referring to AMD's delay of Kaveri. There's been no change to MS/Sony using AMD chips, and I did know about low yields on the 720 chip. It doesn't matter that MS/Sony are using them though, it won't affect AMD's impending bankruptcy.


1) you said the only GPGPU commercial product was in a video decoder. I said... its in WiiU too.

2) I don't remember the architecture/model name, just know it is related to the original plans for 2013 APUs.

Also, are current A10 APUs GPGPU tech inside? I thought it was but your posts make me question this.

 

EDIT: btw, AMD uses OpenCL (a GPGPU library) with its APU Fusion designs. Found this all over AMDs site.

Edit2: http://www.anandtech.com/show/5847/answered-by-the-experts-heterogeneous-and-gpu-compute-with-amds-manju-hegde