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darkknightkryta said:
dahuman said:
It's so weird that you don't see it, it's everywhere when I look at the images or the video =/ It's like as I opened the thread, something was wrong to my eyes, then I opened those images by themselves and I knew why, then the video Nsanity posted didn't help either. I don't know why you don't see those things, they are there! ><; It's like the game really lacks polish. I mean, Crysis 2 came out 1 year and 9 months ago on consoles, and it renders a good amount of distance, but look at that game, then look at this game again, it's like WTF? I don't even want to think how much a difference Crysis 3 would be, I just saw so much potential during E3 that this is hurting my head.

Do you have examples in the screens for me to look for?  Maybe I'm missing something?  From the screens, character models are plenty rounded, though details are textured on.  The wood on the cabin is round.  Trees are well made.  Rock formations are rounded, don't even have any edges on the sides like they normally do.   Only thing I'd criticize as bad is the lighting and flat textures but even then the textures are pretty detailed (Not gonna get much better out of current gen).  Even in motion, Laura's floating hair aside everything animates naturally.


I'll do it when I get home, I'm at work ATM