CGI-Quality said:
But they really don't aid your point, since neither Uncharted nor Gears suffer from the issue you have. However, those mannequin pictures are great representations of The Uncanny Valley, as is Heavy Rain. As a poster above you said, you're one of the first, if not THE first, persons that's ever put Uncharted in this category, when it doesn't cause any kind of repulsiveness from its heavily stylized characters. |
I used GoW and UC as examples of game that tries to make the characters as human as possible (as does TLOS). These games don't look realistic enough, so they don't fall in the uncanny valley - but games will get there pretty soon. And GoW and UC only goes to show that developers are trying to go for a realistic look.
I'm on Twitter @DanneSandin!
Furthermore, I think VGChartz should add a "Like"-button.







