Veknoid_Outcast said:
Great point. I don't think it's as much an issue of "casual" versus "hardcore," but rather games that play to a Japanese consumer versus games that play to an American consumer. There are two problems, of course. The first is that Nintendo development teams are already spread thin working on other projects; the second is one of philosophy -- Nintendo, and particularly its resident genius Miyamoto, shy away from violent games with guns. And let's face it: military and sci-fi shooters sell very well in North America. Perhaps Nintendo needs to scoop up more development teams like Retro, or support them by publishing a Wii U exclusive that speaks to an American audience. What they need is Rare in its heyday |
I totally agree. Nintendo needs to continue doing what they do best, and what they don't do well e.g. guns and violence, get other people/developers to do it for them.
Nintendo Network ID: DaRevren
I love My Wii U, and the potential it brings to gaming.