| Jay520 said: The link appears to be broken. |
It's a propaganda piece, anyway, with the author distorting the actual quotes badly.
Much more interesting article that talks about it at The Escapist: "Not all XBLA veterans are so fond. World of Goo developer, Ron Carmel, posted an in-depth breakdown of what he believes are the service's main failings. Brian Provinciano, of Retro City Rampage fame, claimed "a good 85 percent of developers" have had unpleasant experiences with the service, and accused Microsoft of "nickel and diming" developers. Braid developer, Jon Blow, has misgivings as well, as he detailed in an interview with Gamasutra:
"But if you make an XBLA game, the amount of bullshit that adds is gigantic. It can take a third to a half of the effort required to build your game, in some cases, and I don't think that they understand that. I don't think that they understand that, at least for that size of game, they're competing very heavily with Steam and iOS for developer mindshare." http://www.escapistmagazine.com/news/view/120910-Castle-Crashers-Dev-XBLA-Critical-to-Indie-Community








