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@Andrespetmonkey

I am sorry I misunderstood what you were saying, or I probably couldn't accept the reality of the statement. I doubt that I was the only one. The very notion of such a delay is patently absurd, because that is well past the point of no return for the platform. The Vita needs to reach a critical mass to be a self sustaining platform, and that has to be a reality long before next holiday season. If the Vita is tracking under ten million in sales prior to that holiday season. It will not matter how it does in that holiday season price cut or not.

The install base on the platform will have proven itself insufficient as far as third party developers are concerned, and they will have abandoned the product. You have to see it from their point of view. A manufacturer is given a grace period to generate a respectable install base, but that grace period has never been two years. I cannot think of a single gaming dedicated product that has been able to languish for two years. With very good reason. When a third party developer makes games for a platform. They can expect a adoption rate of twenty percent at best, but the most likely outcome is in the single digits.

Developers will see the platform as a money pit. Where they can never gain back more then they put in. Let alone get back more then they put in. So even if Sony played by your rules. The next year will show the developer pool to be nothing but a dry lake bed. Nobody outside of Sony would actually be developing games for the platform.

Anyway sorry for misunderstanding you, but you really gotta think this one through some more. I mean nobody is actually seriously floating that kind of delayed price cut, because it would in fact come far too late to salvage the platform.