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I think Playstation all stars is interesting but it isn't better than the Smash series. My main problem is this Super to net kills system just seems rather shallow. Sure you have to decide between what level to use, but for most people and characters they are going to be an optimal super to use. The other issue is that if you do stock or kill limit with two unskilled players the match just kind of drags on as they will miss they are super and the match will go on. Smash has the issue as well but eventually the percentage gets so high that a poorly skilled player will eventually land some kind of kill move (it is likely that they won't know how to recover either). Traditional fighters of course have it the best with their health system. Though watching someone walk into the other person's jab is still painful. I also dislike mash mechanics not just in all stars but any game. Mash for combos just makes it so mashing become more of an option. In smash mashing gets you nowhere. I think what makes Smash popular is you have clearly defined skill groups, the mashers, the spammers, the people who know their characters, competitive minded, amateur, semi pro, pro. Having clearly defined skill groups makes the game rewarding. No one likes losing to spammers and button mashers. My last issue is that this game plays more like a traditional fighter than smash to me that is disappointing.


That is just my thoughts. Not a huge fan of the roster and sackboy is so lame. I think they are patching him though, but that will only increase the raiden and kratos usage. Hopefully they will get a chance at a sequel.

TL:DR
1. Supers system has problems and it is kind of shallow
2. Mash mechanic is kind of lame
3. Plays like a traditional fighter
4. Not impressed by roster
5. Stages seem kind of bland
6. Not a fan of the items
7. SACKBOY (Did melee Fox and Brawl Snake have a baby?)



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