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cusman said:

Many of these million+ sellers are still considered financial failures due to how much they cost to produce

Hence why you wont be seeing sequels to the following anytime soon:

  • Heavenly Sword
  • Valkyria Chronicles (sequel went to cheaper to develop PSP)
  • Mirror's Edge
  • Dante's Inferno (doesn't really need sequel)
  • Bayonetta (sequel wouldn't get green lit by Sega, Nintendo nabbed it)

So while PS All-Stars Battle Royale will enjoy healthy sales for long time, it is still pretty shocking to me that a game that gives both PS3 and PSV version with single purchase didn't rally the PS3 fanbase behind it.

It just shows the Sony fans are not as dedicated to supporting new IP games on Sony platforms as the Nintendo fans are on Nintendo platforms where new experimental games like Smash Bros, Animal Crossing, Brain Age, Professor Layton, etc start out and end up as 5+ million sellers... even 10+ million sellers.

Do the same thing you did for Sony new IPs for Nintendo new IPs and you will see the Nintendo fans just support their platform heck of a lot better.

With Valkyria Chronicles and Bayonetta, I think the important part is that they are Sega titles, which is just a disaster.  Bayonetta 2 would almost certainly have been published by anyone with a firm financial standing.  Valkyria Chronicles was hurt by releasing at a point when no one had a PS3, in my opinion.

As for Sony consumers not automatically buying games just because Sony releases them, I have no problem with that.  In fact, I think that's the way it should be.  People should buy games they want to play, not just for console loyalty.

What we're looking at with Sony first party games is different than what we see with Microsoft or Nintendo, regardless.  Sony has a global installed base with extremely varied demographics and tastes.  The only genres that we can really say are huge on the PS3 are driving simulation and soccer.  Worldwide Studios produces an extremely varied portfolio.  On the other hand, Microsoft and Nintendo have a much tighter focus on the games they develop.  Quite a few games that performed well on the PS3 probably wouldn't have been supported on the Wii even if they were developed by Nintendo.