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IIIIITHE1IIIII said:

The profit method is not perfect either though. If a game brings far less money than even the developer had expected, it is safe to say that the x amount of years spent developing that game could have been spent developing something better with more profits.

Wasting potential time and money could be flop material, as I see it.


Yeah, I said earlier that "I think the expectation method should ONLY be used when using the expectations of actual publisher." If we can get the expectations of publishers and developers, then by all means, use those expectations as a means for determining if a game flopped. By the expectations of forum-goers? I don't think so.