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wfz said:

A story is not measured merely by the number of cutscenes, the length of cutscenes, the number of plot twists, or how in depth it is. Some of my favorite stories are rather short ones. In fact, one of my favorite stories is a short story called "The Most Dangerous Game." It's only a few pages long but it's one of the coolest stories I've ever heard.

Yes, I loved the stories in the first two Paper Mario games, and I thought they were beautifully done (not overdone but with enough content that it really engaged me).

"Its writing IS good, but for its wit, not its drama."

Drama makes better stories? Aw crap... I missed that somewhere.

It's not just the slapstick humor that makes the stories good in Paper Mario. In fact, I find that to actually be one of the cheekier and less engaging aspects of the stories, although fun.

What I was saying is that the reason Paper Mario has an engaging story is its humor, not its dramatic tension. Sticker Star has that humor. Thus, its writing is no better or worse by nature than that of the other games.

I'm not sure what to say to your remarks that Paper Mario's humor is "less engaging" than... some other part of the story? I can't imagine what that would be. But if you're sitting on the edge of your seat waiting to see what plot development awaits you in Paper Mario, well, I think that's pretty funny.