pezus said:
JayWood2010 said:
pezus said:
JWeinCom said:
Hmmmmmmm... So Sony released a derivative fighting game with a poor roster and a lack of polish and its sales are poor. Whodathunk. The game might reach 1.5 M. Maybe 2M if you want to count bundles. Ok for the average game. For a game that features all of Sony's biggest franchises, and was their big release for the holiday... kind of sad.
Edit: What's with this new IP rationalization? Calling this a new IP is maybe technically correct, but willfully dishonest. When a game launches with 20 supposedly well known characters that should negate a huge portion of the trepidation most new IPs face. This isn't some risky obscure new title...
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Bold: That's the thing...it doesn't. Sony's biggest franchise (by far) has no characters. They're also missing some of their greats like Cloud, Crash and Spyro.
OT: I'm pretty sure now that there's an incredible possibility of the numbers being way off after the huge undertracking for BF week.
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Every game and console are likely to be undertracked during the holidays so a lot of changes will be made in january/febuary. Holidays are hectic so it's understandable but how much was the ps3 off? This may be undertracked by 20k-40k or something (just a guess) but I dont think it will be anything significant.
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PS3 was off ~145k in USA alone. Considering that they offered PSASBR bundles, I wouldn't be surprised to see this one being undertracked. It's at 176k WW right now on the chartz.
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Yeah I still don't see a significant change and we don't know if software is undertracked or not. Still 200k looks much better than 170k.