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pezus said:
JayWood2010 said:
pezus said:
JWeinCom said:

Hmmmmmmm... So Sony released a derivative fighting game with a poor roster and a lack of polish and its sales are poor. Whodathunk.

The game might reach 1.5 M. Maybe 2M if you want to count bundles. Ok for the average game. For a game that features all of Sony's biggest franchises, and was their big release for the holiday... kind of sad.


Edit:  What's with this new IP rationalization?  Calling this a new IP is maybe technically correct, but willfully dishonest.  When a game launches with 20 supposedly well known characters that should negate a huge portion of the trepidation most new IPs face.  This isn't some risky obscure new title...

Bold: That's the thing...it doesn't. Sony's biggest franchise (by far) has no characters. They're also missing some of their greats like Cloud, Crash and Spyro. 

OT: I'm pretty sure now that there's an incredible possibility of the numbers being way off after the huge undertracking for BF week.


Every game and console are likely to be undertracked during the holidays so a lot of changes will be made in january/febuary.  Holidays are hectic so it's understandable but how much was the ps3 off?  This may be undertracked by 20k-40k or something (just a guess) but I dont think it will be anything significant.


PS3 was off ~145k in USA alone. Considering that they offered PSASBR bundles, I wouldn't be surprised to see this one being undertracked. It's at 176k WW right now on the chartz. 


Yeah I still don't see a significant change and we don't know if software is undertracked or not.  Still 200k looks much better than 170k.