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From Frank O'Conner at Bungie:


"Multiplayer is by necessity a more sterile iteration of our graphical style and will always be tuned for performance and elegance rather than jamming the screen full of pixels. We think that the final aesthetic look of our game will be judged at launch in September and in part based on the more intense single player spaces. We're also focused on maintaining the Halo character and atmosphere in our visual design - we're competing with ourselves, and not simply trying to match the aesthetic of other games. We think that folks will be happy with Halo 3's graphical polish come September."




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