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happydolphin said:
F0X said:

I'm not speaking specifically of balance, but your assumption that Meta Knight is so overpowered that he's an instant win even to a novice is ridiculous. Ultimately this is the kind of thing that has a much bigger impact on high-level competitive play than anything else. As for why I think PSABR is less interesting, it's because it caters more towards a small minority I'm not a part of. Not saying I wouldn't enjoy it as something similar to SSB, but it doesn't appeal to me as much. A whole different philosophy is at play.

It's not ridiculous. I said two beginners.

It's like playing paintball for fun with some other newb friends, giving one a regular gun with weak aim and another a semi-automatic with good aim. It's no fun.

And also, you don't need to say shit like my opinion is ridiculous, it's not needed. Especially when the point is debatable.


Normally I wouldn't, but it seemed like an assumption that could be made without much thought given to how Super Smash Bros. is designed. Fighters aren't the only factor - items and stage events are the great equalizer. It's true that a character like Meta Knight will always have an advantage on, say, Final Destination with no items turned on, but that's not how two new players would typically play SSB. Further, I think you overestimate how much more powerful Meta Knight is compared to even the weakest of fighters (according to the opinion of those who play the game in a specific fashion). You must understand that professional-level SSB is a whole different style of play than normal, meaning that certain advantages given to certain fighters have a magnified impact. Better balance is plus, for sure, but I think this issue has been blown out of water by a small vocal minority.

For that matter, I haven't heard good things about PSABR's character balance either.



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