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HoloDust said:
DieAppleDie said:
at least the gpu is decent right? ;)
how does 550 mhz stand against anything?


It must be deja vu - haven't I answered you this in the other thread ;)

1) Redwood based (400:20:8 config, 104mm^2@40nm)
Pixel (GP/s): 4.4
Texel (GT/s): 11
Shader (GO/s): 220
GFLOPS: 440

2) Turks based (480:24:8, 118mm^2@40nm)
Pixel (GP/s): 4.4
Texel (GT/s): 13.2
Shader (GO/s): 264
GFLOPS: 528

Xbox360
Pixel (GP/s): 4.0
Texel (GT/s): 8.0
Shader (GO/s): 96
GFLOPS: 240

PS3
Pixel (GP/s): 4.4
Texel (GT/s): 13.6
Shader (GO/s): 74.8
GFLOPS: 255.2 (400.4 theoretical)

 

In Shader performance some 2-3x as expected from rumours. In Pixel and Texel throughoutput, slightly over 360, and about the same as PS3. PS3 does have some extra GFLOPS juice in Cell though (179.2 for 1PPE+6SPEs), but not sure how much can be actually squeezed out for graphic related tasks (or how much 3rd parties actually know how to use).


LOL pretty much

but no mhz info?