RolStoppable said:
So if all the NSMB games are uninspired according to you, wouldn't that justify to have Super Mario Bros. 7 on the Wii U, if it was a step up like SMB3 over its predecessors? Critical acclaim is entirely worthless, because it's seen as heretic to rate a 2D game as high as a 3D game. For most reviewers, nowadays the scale for SMB is capped at 90, not at 100. Mario actually gives developers more freedom than Zelda. Essentially, Zelda is locked to the mythology of Hyrule. Every game that deviates from this isn't particularly well received by the market. Link, Zelda, Ganon, Hyrule, Triforce - these are the five cornerstones of the legend. Mario doesn't have as much mythology, it's a game about a real world plumber that somehow managed to enter an alternate world. This doesn't lock Mario to the Mushroom Kingdom and nobody knows what other lands exist within this world, so it's basically infinitely expendable. Super Mario World added Dinosaur Land and the game was successful, so it isn't much of a problem to integrate new stuff in the Mario universe and it also isn't hard to keep Peach and Bowser plus his underlings in the game. |
Exactly.It shouldn´t be hard to integrate new stuff, it´s just they reserve that for the 3D iterations..look at Mario Galaxy, superb soundtrack, completely new setting, while we´re stuck with recycled 'wah-wah' music and recycled worlds in 2D Mario.