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kain_kusanagi said:
DanneSandin said:
kain_kusanagi said:
I don't think 3rd party devs fail Nintendo. I think they try, fail and give up.

I'm part of the problem. For my Nintendo systems I buy mostly Nintendo 1st games, mainly Mario, Zelda and Metroid. I buy a few3rd party exclusives, but for me gaming systems by Nintendo are Nintendo game boxes. When I buy a Wii U it will be for Mario, Zelda and/or Metroid just like how I buy Xbox for Halo and Playstation for Team Ico games.

Like I said I'm part of the problem, but it's the millions like me that have convinced 3rd parties to risk less on Nintendo consoles.

I'm sure 3rd parties looked at the Wii sales and giant userbase and thought it would be the land of milk and honey, but instead they got lost in the desert. They watched their games die on Nintendo machines while Nintendo sold their games at record numbers for years and years. Mario Kart Wii continues to sell well and has barely dropped from it's launch price. 3rd party games don't sell and then they go to bargain bins and don't sell.

I'm not really sure how Nintendo can fix this. Their fans, me included, love their games. They make plenty of them and that's what we want. Nintendo fans get what they are craving for direction from Nintendo. I guess 3rd parties need to convince non-Nintendo fans to buy Wii U for their games instead of Nintendo games. But so long as Nintendo games dominate all that's left is crumbs for others. I can't really blame 3rd parties for not investing tons of cash and their best talent while the risk is so high.

Question is though, whether or not you truly are the problem. In this day and age when 3rd parties goes multiplat with almost every release, isn't it Nintendo's fault for not making a powerful enough console that can run 3rd party games as well? What would have happened if you actually could have played Skyrim or Batman on Wii? Yes, perhaps you would have wanted a different controller, but that could easily have been bought...

I think the fault lies with Nintendo for not making the Wii strong enough, and they could yet again fail to attract 3rd parties if the Wii U don't hold up against PS720...

Certaily, more power is never a bad thing and if the Wii had been as powerfull as the PS360 than it would have gotten all the ports and they probably would have sold. While I do agree with that, I also am of the personal opinion that graphics aren't as important as art design. Mario, Zelda, and Metroid all look great on the Wii. Sure it was in SD and I would loved for it to have been in HD, but when I was enjoying them it never mattered.

Back when the Gamecube, PS2, and Xbox got most of the same 3rd party games. I bought which ever 3rd party port seemed best for each console. I bought shooters on the Xbox, platformers and adventure games on the Gamecube, and RPGs and racing games on the PS2. But those 3rd party games were rare for me. I mostly bought 1st party stuff like Mario, Zelda, Metroid, Halo, Fable, Mech Assault, Ico, Ratch&Clank, etc. This gen I've bought a lot more 3rd party games, but not so much on the Wii and it had a ton. The few Wii 3rd party games i do have are mostly Sega exclusives and the Resident Evil light gun games. I'm a sucker for light gun shooters.

I agree 100% that art style is much more important than graphics, and that's one of the reasons why I like Nintendo, and think that Uncharted and Batman and lots of other games are quite... generic. But had Wii had HD I'm sure PS360 would have sold less than what they currently have, and Wii could have sold even more.

It's a shame that Nintendo really haven't realized this themself...



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.