pezus said:
fordy said:
Nope. Parts of Dolphin are emulation, and parts are extras, but to imply that the extras are part of the emulation is making a huge mistake.
Also, the Gamecube runs at 29.97Hz interlaced, or 59.95Hz progressive, in essence a 29.97Hz non maskable interrupt phase. Dolphin runs at 30fps interlaced or 60fps progressive, essentially a 30Hz OS interrupt call phase. You can't possibly argue that an emulator can "run better" than the machine it's intended to copy, since everything designed for that machine takes the design of the machine into account, not the emulator that it was designed for. Explain to me how you can improve on 29.97Hz, when any numbers above or below this figure are considered "imperfect" on an emulation front.
|
Fine, I'll grant you the performance part (for the most part), but I still don't see your point. The games look better (quite clearly I might add), whether you call it emulation or not.
|
My point, as I always stated, is that while emulation is handy, it still is not a perfect replacement for the real thing. Apparently a few of you took that as going way over the top for some reason...