By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Jurginator said:
F0X said:
Well, I'm about to do five hints for games in one fell swoop.

My #45 is a beloved FPS infamous for having an overpowered midget character.
My #44 is the third game in a series about a fictional animal with a very large... arsenal.
My #43 is the direct sequel to a well-liked simulation game filled with hairpin turns and high-velocity thrills.
My #42 is a recent puzzle game with an unusual method of sharing levels.
My #41 is an apocalyptic strategy game that marked a huge shift in tone for its series.

#42: Pushmo?


Yes. QR Codes are for the win.

#45-#42 have been guessed. #41 is going to get another hint at the end of this post.

#45 - Bond. James Bond. Goldeneye 007 (N64) is one of the most famous shooters ever created, introducing mega-fun four-player splitscreen to consoles. Made by a first-rate developer in their prime, Goldeneye set the standard for FPS control and level structure for years to come. People tell me that the gameplay has aged poorly, but fun design never ages.

#44 - Ratchet & Clank: Up Your Arsenal (PS2) is the third game in a series I originally didn't care much about, until a friend finally sold me on the epyonomus "arsenal". Ratchet's glorious weapons make for a memorable shooter/platformer experience that's hard to put down. Boatloads of intelligent humor and genuinely decent design didn't hurt either.

#43 - RollerCoaster Tycoon 2 (PC). I had plenty of fun with the first RCT game, but the sequel brought a highly important feature to the table - the park and roller coaster designer. Naturally, I used these tools to make some Nintendo-themed parks, of which the most ambitious were the ones based on Paper Mario and Mario & Luigi: Superstar Saga. My best park, however, was a completely original go-kart park of sheer awesomeness. I miss this game.

#42 - Pushmo. Nintendo's finest downloadable title is absolutely brilliant. An incessantly clever concept backed with intelligent design, cute presentation, and near-infinite replayability through its level editor and the ability to share levels through QR codes. The best levels were definitely the ones featuring Nintendo characters. Nothing is more rewarding than dancing on top of a Link statue after a long, arduous climb.

Another hint for #41. This game also featured a flower-themed parasite in addition to its apocalyptic setting. Definitely a tonal departure for that strategy series.



3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero