Squilliam said:
DanneSandin said:
Squilliam said:
High end PCs represent a tiny proportion of the PC market. Besides this, high end PCs don't have money thrown down by console manufacturers for extra content as we've seen in this generation. If say 2/5ths of your market has a significant performance advantage and your game is a 10M+ selling franchise then it is entirely plausible for developers to take advantage of that performance. The thing is these 10M+ games are the ones which matter so having the 'best' version is certainly a good notch to have in ones belt as a console manufacturer.
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Yes, of course a high profile franchise will use the power of the stronger console - just like PCs have better graphics than PS360. But that doesn't make it a better game. It makes it prettier. And that's what I was trying to say; developers are going to make the games on of the consoles look as good as possible if they can, just like the PC. But that doesn't mean the game will use the full power of the console. Will the game have better physics? No. Will it have better AI? no. Will it look better? Yes. Does that mean a better game? No.Battlefield 3 looks better on PC, but is it a better game than the versions on PS360? THAT'S what I'm talking about.
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If developers design their games to scale between the Wii U and other next generation consoles then it is plausible that they will scale if there is a difference in performance between the Xbox 3 and PS4. Even if this is not the case then having more stable frame-rates and better visuals is still offering a better gameplay experience all else being equal.
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Oh yes, but I reckon we won't see gimped ports like the Wii got, or what do you think? I mean, some of those games were almost new games and not simply ports!