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DanneSandin said:
Squilliam said:
DanneSandin said:
Squilliam said:
Why do people think that the big games won't take advantage of extra performance if say the PS4 or Xb3 are say twice as powerful as the other? If you're creating COD MW4 or GTA 6 or Elder Scrolls 6 which are massive franchises with expected sales in the region of over $500M you've got at least $100M to burn so why not make the game look like you spent the money on it? I would predict that for the games which actually matter that any performance difference would be obvious to the end user.

I think that there will be a graphical difference between a powerful console and a more... modest system, but the difference will be in the line of high end PCs and PS360 - and not like PS360 graphics to Wii's... Question is if it'll be enough to make the game actually better.

High end PCs represent a tiny proportion of the PC market. Besides this, high end PCs don't have money thrown down by console manufacturers for extra content as we've seen in this generation. If say 2/5ths of your market has a significant performance advantage and your game is a 10M+ selling franchise then it is entirely plausible for developers to take advantage of that performance. The thing is these 10M+ games are the ones which matter so having the 'best' version is certainly a good notch to have in ones belt as a console manufacturer.

Yes, of course a high profile franchise will use the power of the stronger console - just like PCs have better graphics than PS360. But that doesn't make it a better game. It makes it prettier. And that's what I was trying to say; developers are going to make the games on of the consoles look as good as possible if they can, just like the PC. But that doesn't mean the game will use the full power of the console. Will the game have better physics? No. Will it have better AI? no. Will it look better? Yes. Does that mean a better game? No.Battlefield 3 looks better on PC, but is it a better game than the versions on PS360? THAT'S what I'm talking about.

If developers design their games to scale between the Wii U and other next generation consoles then it is plausible that they will scale if there is a difference in performance between the Xbox 3 and PS4. Even if this is not the case then having more stable frame-rates and better visuals is still offering a better gameplay experience all else being equal.



Tease.