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JEMC said:

The problem with that approach (launching 3 versions) is that it not only can confuse your customer but also makes it harder for developers to use those extra features, because they don't know how many people have them. That's why neither Kinect nor Move have had much support from 3rd parties and the reason why Nintendo made the Wiimote and now the Gamepad the de-facto controllers.

And about that Xbox lite (casual), the rumor said is that it would be a "low cost alternative to its Xbox console". To me that implies it having less power than the true nextbox. Think more of a Xbox360 + Kinect focused on playing media while being able to play most of the Live games, but not the retail ones.

The thing about subscription is that they have only tried it in the US (which is their biggest and primary market). They don't know if that model will work in Europe (Japan doesn't care).

I think giving options is better than worse. How many DS' were released?? Still sold like oxygen. Subscription will do well. How can it not? My phone im paying $29 a month for is worth more than any current gen or the WiiU console. Even more expensive then any combination of 2.

I wonder how powerfull it will be compared to the WiiU? Could be slightly weaker an ship with Kinect 2.0 and be the same or just under the same (launch) price.