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wfz said:

Sorry, I meant it in an overall sense of power with things such as AI, physics, visuals, etc. Not only limited to visuals. Visuals aren't the only area video games need improvement, but I do feel like it's the only area people ever care to talk about.

I'm not going to comment on your thoughts on the cost of building a PC that's more powerful than the PS4/720 because I had a hard time taking your words seriously without laughing. Sorry. =) I think you're either expecting way too much out of the hardware of those systems, or you simply don't understand prices for computer hardware.

As the PC has proven the amount of power doesn't always equate in better AI.  I will like to call upon Civilization for this example.  Civ has never been that graphic demanding (on par with what most Blizzard games require, CPU/GPU wise).  However, the AI in Civ series has barely improved since I started on Civ 3.  To be blunt: it must take huge generation leap to make AI actually decent.  AI in Civ is only harder on more difficult settings due to bullshit they give the computer opponents.  They trade more often with each other, given more start bonuses (more units), etc.  I can play Civ on hardest difficulty but they are only hard because they can build more units, research techs quicker, while somehow building buildings quicker than a real person (pretty much they cheat).  This isn't more difficult AI it is just being cheap.  When I catch up to them in techs (end game) and units I clearly rape their ass in any strategy even with the limit of only one unit per tile (Civ 5).  To put my post simple the more difficult AI is usually the the AI that cheats.  They aren't smarter they only benefit from excess gifts given by the programmers.  I love the Civ series but the computer AI is pretty much bullshit.