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KeptoKnight said:
HappySqurriel said:
KeptoKnight said:

Yeah I can see that $400 would be the eye candy for both.  In terms of GPU power, do you see both consoles having 3x-4x the power of the Wii-U?

How much will the games cost? Still $59.99?

3 to 4 times the processing power is likely, and I think that most games will probably stay at $59.99 ...

I do think that it is possible that some companies may start launching games at $69.99 to see if the market will support the price. If I were to bet on the companies that would do this it would be publishers like EA and Activision, and they would mostly put this premium price on a big budget blockbuster (Call of Duty for example) that pushed the limits of what next generation consoles can do; and they would justify the price by pointing out that development costs were 2 to 4 times as large as previous generation titles to produce games with that level of detail.

i agree. Last question, but kind of vague. Just for the sake of keeping it simple.

The leap in power from Wii to PS3 & Xbox 360 would be what? 5x,6x, or 7x?

Difficut to say ...

In terms of polygons per frame, I think the PS3 and XBox 360 were (probably) only producing 3 or 4 times as many polygons per frame as the Wii; but in terms of shader effects, the PS3 and XBox 360 were (probably) close to 4 to 8 times the processing power per pixel while rendering 2.5 times as many pixels (for 10 to 20 times the performance).

On the CPU side of things, the XBox 360 CPU probably had close to 16 times the theoritical processing power but in real world performance probably saw about 8 times the performance of the Wii.

All of these are rough guestimates ...