Well, not counting obvious - the games I play on PC, which are like three for the whole year, namely Minecraft, Diablo 3 and Black Mesa (not that my console gaming was really more intense this year, it was 'meh' for the most part) - the biggest obstacle for PC gaming is time and effort between buying copy of a game and playing it. Installing, getting through dozens of logos, tweaking options, controls, getting rid of possible issues when the damn thing doesn't work properly and most of the time realizing that your 2 year old laptop just isn't enough for a game, which supposed to be not that demanding, to run smoothly - the older I get, the less time and money I want to invest into those, just don't care enough anymore.
Though it should be noted that if things go further like they are now, the thing I liked about consoles "stick cart in and play" might be part of a history (if not already), while PC gaming got better in that department over time. I remember playing Lunar Lander on Elektronika B3-34, playing Tetris on Elbrus-2 mainframe, playing Nether Earth and Star Heritage on self-build Spectrum clone, then Commodore 64 and eventually PC's 286 through 486. Oh boy, how much "fun" that was getting smth to load and wait, wait, wait. No wonder, kids liked NES back in the day.
As for the whole "looks better on PC" thing. Well, true that, but sometimes people comparing how it looks on console versus some abstract PC hardware which not necessarily resembles what most people have at homes. I remember when Doom was new and hot, and how people most of the time used to play it on 386 in a small windows to get acceptable framerates. And some time after I saw Doom on SNES on 14" screen at display at mall... it was comparable to they the least. Though given how cheap PC hardware nowadays, it might not be an issue today.
Bottomline, the older I get, the less I care about PC gaming.
//Didn't expect to write that much... pardon my rant :D







