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37th - The Elder Scrolls V: Skyrim (PC, 2011)
Dethroning Daggerfall as my favourite TES game, Skyrim brought back a lot of mechanics that the series had lost in the past two iterations: Skill perk systems, random generated quests and a much improved main storyline. While some things were spared or streamlined in order to make it more console-friendly (UI was the prime example), fortunately it has been since solved thanks to the ever excellent modding community. 
Mod community apart, the game stands atop of a lot of it's own merits. It has an amazingly vibrant open world, with much more variety not only on areas to explore, but overall wildlife and enviroments, something that has been thoroughly lacking on the past TES games; the difference between approaches is also a lot differentiated now and both melee, magic and ranged combat has been so much more refined (partly due to the great perk system), opening up a plethora of different character build approaches.
TES: Skyrim is a pretty great experience that will take hundreds of hours of your time if you wish to explore every nook and cranny and it will still leave you wanting more. With the upcoming expansion into Morrowind territory, the game can only get better.

      

Shameless promotion of my ENB Skyrim photos is shameless.



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